@tasnyx TP seems so grim, until you realize all the sidequests are like going bug catching or skipping down to go fish. And you play as a puppy 3/4 of the game.
and in WW, they're all about like blowing things up or fighting especially evil things or just, overall, the grim sides of humanity. And you play as a very young child who just watched his entire family be destroyed and then has to save the world even though he just wants a nap.
@magicalmilly yeah totally, like tp is triyng to do a veneer of gothic european fantasy but the story is kind of goofy and nonsensical and has a lot of side quests that are just you messing around whereas yeah like everything in wind waker is just you dealing with people who are doing bad things because the lack of a force against pure chaos and evil just doesnt exist so you're the kid who has to be it even though you dont deserve it
@tasnyx TP: fight this monkey by hitting it in the butt. The most serious thing is the Gerudo dungeon because ghosts.
WW: The least serious thing is the time you stop everyone from dying 10 different times with no break.
Why are all the games where you play as a verified child the creepiest? WW and MM are both the most depressing.
MM was done in less than a year, so I will let it get away with most everything for how amazing a piece of story telling and gaming it is.
You can burst through the game or full absorb. It can just be an adventure or it can be a storytelling marvel that brings you to tears.
I bow down to the MM writers.
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